Archive for the 'sustainability' Category
The Story of Stuff
This fun 20 minute video is one the coolest things I’ve seen in a while. Its written and narrated by Annie Leonard and designed by Free Range Studios, who previously produced the popular Meatrix videos. With a delightfully blunt and simple style, Leonard clearly breaks down the complexities of the materials economy. She manages [...]
Eco-Driving Feedback Hits the Market
The car company Fiat is releasing a new model that comes with a built-in eco-driving information system. The principle is very similar to our CHI 2007 project, Celerometer: help drivers improve efficiency by changing their driving style. Here is a description from Fiat’s website of how the system works:
EcoDrive collects all necessary data relating [...]
Nature does it better
The annual Bioneers conference, from San Rafael, CA, is “a gathering of scientific and social innovators who have demonstrated visionary and practical models for restoring the Earth and communities”. The event features powerful speakers representing diverse approaches to sustainability.
Lucky for Bloomington residents, this weekend’s conference plenaries are being broadcast live via satellite to IU [...]
About
You are currently browsing the David Roedl | Human-Computer Interaction Design weblog archives for the sustainability category.
Archives
Categories
- agriculture (2)
- books (1)
- business (2)
- campus (1)
- design (13)
- design process (5)
- design strategy (1)
- ecology (3)
- experience design (3)
- film theory (1)
- HCI (4)
- interaction culture (6)
- news (6)
- persuasive technology (1)
- political economy (4)
- prototyping (1)
- social networking (1)
- sustainability (11)
- usability (1)
- visualization (3)
- web design (1)